Reindeer Round-Up is a holiday-themed physical education game designed to help students build their fitness knowledge. Santa’s reindeer are on the loose! Can you help round them all up in time for the big night?
This activity is played at home. The nine reindeer cards are hidden throughout the house before play begins.
Round up all nine of Santa's reindeer as quickly as you can.
Students should participate in active clothing.
Students should always look at their surroundings before performing exercises.
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Builds allow you to increase the game's complexity, one layer at a time.
To get ready for this activity, students print out the Reindeer Card Sheet and the Reindeer Tracker sheet, then cut out the cards and tracker with scissors, taking care as they do.
The Reindeer Card sheet includes nine individual reindeer cards, each with a playing card code in the top left corner. These codes are there for students who may not have access to a printer at home. In that case, students can swap the reindeer cards for playing cards, keeping the digital Reindeer Card sheet handy to follow along.
Once the reindeer cards are ready, students ask a parent, guardian, or another family member to hide all nine cards around the house.
With the reindeer cards hidden, students are ready to play. Santa has been getting ready for Christmas but his reindeer have escaped and are hiding all around the house.
Students need their Reindeer Tracker sheet, a pencil, and a coin.
When a student finds a hidden reindeer card, they must complete some exercise before they can attempt a catch. The exercise movement is shown on the reindeer card, and the number of repetitions depends on which bait they choose to lure the reindeer in.
Blueberries are little and not very effective. They require the fewest repetitions but give only one coin flip.
Apples are more effective, so they cost more repetitions, but they give two coin flips.
Carrots are a reindeer's favourite. They cost the most repetitions but grant three coin flips, giving the best odds of a catch.
After the repetitions, the student flips their coin. Heads even once catches the reindeer. If every flip is tails, the reindeer escapes and can only be attempted again the next day, or once the student has caught a different reindeer.
As students round up reindeer, they log each one on their tracker, noting where they found it and which bait worked.
The game continues until all nine of Santa's reindeer have been rounded up.
Print the game sheet, leave it on your desk, and your sub has everything they need: the diagrams, the builds in order, what to say, and what to watch for. This one is $4. #PhysEdU Plus members get all 39, free forever, for $49 a year.
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