Builders and Bulldozers is a health and fitness game for physical education in which two teams compete to prevent their opponents from achieving their goal. As students engage in the game, they have opportunities to learn about heart rates and exertion.
The teacher scatters cones throughout the playing area, leaving some upright and some knocked over.
Builders try to have more cones standing upright when the round ends. Bulldozers try to have more cones knocked over.
Students should avoid contact with each other throughout the game.
Students should only use their hands to set cones upright and/or knock them over.
Builds allow you to increase the game's complexity, one layer at a time.
Students get into a scattered formation within the playing area.
Before starting the round, students calculate their resting heart rate.
On the teacher's signal, students move around the playing area for a predetermined amount of time. At the end of that time, students recheck their heart rate and notice any changes that have occurred.
The teacher places a large number of cones in the playing area, making sure each one is knocked over.
In this build, all of the students are Builders. The teacher gives the class a time challenge, for example forty-five seconds.
Builders attempt to set as many cones as possible upright within the time challenge.
With all of the cones now set upright, the class restarts the process. In this build, all of the students are Bulldozers.
Bulldozers attempt to knock over as many cones as possible within the allotted time.
Students must use their hands and cannot kick cones.
The teacher divides the class into two teams, Builders and Bulldozers, ensuring there are an equal number of upright cones and knocked over ones.
Each round should last only one to two minutes. On the teacher's signal, the Builders set upright any knocked over cone and the Bulldozers knock over any upright cone.
At the end of the round, whichever team has the most cones set in their favour wins.
Before switching roles and starting a new round, invite students to check their heart rate and determine which level of intensity they are working at. The Borg RPE chart helps them do this.
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Games that build on the same tactics.