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 Visuals

Play Your Part Poster

Help your younger students connect what they are doing to what their team is trying to do with this 11"x17" printable poster!

$ 5 USD

Free

Product Type
Digital
File Type
PDF
Category
Curriculum
Designed For
K-5
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About this Resource

Young students can follow the rules of a game long before they can actually see the game.

That is the trickiest part of teaching games to this age group, and it took me a while to name it. My Grade One and Two students could take turns, wait their go, and stay inside the boundaries. What they could not do was connect the thing they were doing right now to the thing their team was trying to achieve. Those are two different skills, and only one of them shows up when you watch a class follow instructions.

The gap matters, because a student who cannot see the bigger picture has no way to decide what to do when nobody is telling them. So they stand still. Or they chase the ball with everyone else. Or they drift. Not because they are disengaged, but because the game has not given them anything to aim at.

This poster is the framework I use to close that gap, and it works in three levels:

🎯 Know The Goal. Before anything else, every player needs to know what the team is working towards. It sounds obvious. It is not obvious to a six year old in the middle of a noisy game.

🗺️ Understand The Plan. The plan is the bridge between the goal and the individual. At this age it does not need to be sophisticated. It just needs to exist, so everyone has a direction to move in together.

Play Your Part. This is where the individual connects to the team. Every player has a job, and when students understand that their actions either help or hurt their team's chances, engagement goes up and standing around goes down.

For the visual I used a puzzle as the anchor analogy, because every kid has built one. They already know that you start with the picture on the box, build the frame first, and then everyone works on their own section. The logic transfers to games almost perfectly.

It hangs as an anchor chart through our games units. When a student is disengaged or unsure what to do, I walk over and ask three questions: do you know the goal, do you understand the plan, and what is your part right now? That is usually all it takes.

Happy Teaching!

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