Team Swarm Tag is an exciting chasing and fleeing game for physical education! Players work together to tag fleeing players. If tagged, fleeing players rejoin the game as part of the chasing team.
Make sure students keep their head up when running.
Make sure no student throws the ball at another student (tagging must be done while holding onto the ball).
Builds allow you to increase the game's complexity, one layer at a time.
Players get into a scattered formation. On the teacher's signal, all players begin moving about the playing area while avoiding contact with other players.
This build exists to help students understand the limits of the game while developing their dodging skills.
Players now play the game with the full version of the rules.
The pivot restriction is what forces the IT team to work together. Resist loosening it too early, since the passing is where the learning target lives.
The teacher may now allow IT players to either take three steps with the ball, or move with the ball while dribbling.
Pick one of the two options rather than offering both at once. Dribbling suits a group already comfortable with ball handling, while three steps keeps the focus on positioning.
Print the game sheet, leave it on your desk, and your sub has everything they need: the diagrams, the builds in order, what to say, and what to watch for. This one is $4. #PhysEdU Plus members get all 39, free forever, for $49 a year.
Games that build on the same tactics.